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Senior Technical Artist (Unity3D | Shaders & Tools) Europe

Beffio · United States · posted today ago

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About this role

Senior Technical Artist (Unity3D | Shaders & Tools)

Location: Remote | International Team

Employment: Full-Time / Long-Term

Position Overview

We are looking for an experienced Senior Technical Artist with a strong understanding of real-time rendering, shaders, technical workflows, and game art production.

We believe great technical artists are creative problem-solvers. They understand artistic intent, recognize technical constraints, and develop elegant solutions that allow artists to produce exceptional results without compromising performance or production efficiency.

As part of our technical art team, you will work closely with artists, engineers, and creative leadership to develop shaders, improve workflows, troubleshoot technical challenges, and support the implementation of high-quality game art.

This is a senior, hands-on role with meaningful technical ownership and opportunities to contribute to both visual quality and production technology.

Key Responsibilities

Shaders & Real-Time Rendering

Tools & Production Pipelines

Optimization & Technical Support

Collaboration & Ownership

Requirements

Bonus Skills

What We Offer

Ready to Turn Creative Challenges into Technical Solutions?

Send us your portfolio, technical breakdowns, and a short introduction. We would love to see examples of shaders, tools, optimizations, or systems you have developed and how they improved visual quality or production efficiency.

Originally posted on Himalayas

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Senior Technical Artist (Unity3D | Shaders & Tools) Europe at Beffio — Remote | 101 Careers