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Senior Technical 3D Artist (Character Focus)

Proxima · United States · posted today ago

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Listing supplied by Himalayas. 101 Careers did not originate this post and applications are handled by the employer.

About this role

Company: Proxima Studios (Creators of Suck Up!)

Location: Remote / Flexible

Role Type: Full-Time Contract or Permanent

About Us

We are the indie team behind Suck Up!, where we turned goofy social deduction and conversational AI into pure comedic chaos (with over 200m views on YouTube). Now, we are building our next title: a management simulation that sits between the sandbox of The Sims and the chaotic/comedy of Schedule 1.

We operate small, fast, and scrappy. We value creative ownership, rapid prototyping, and people who can establish a cohesive, signature visual language from the ground up.

The Role

We are seeking a Lead 3D Generalist & Technical Artist with a cartoonist’s comedic timing and a systems-first mindset.

You will architect our character pipeline from the ground up. You will build a scalable, modular character system: designing plug-and-play facial features, swappable clothing kits, and a unified rig that lets code drive endless distinct NPCs. Your characters must prioritize bold silhouettes and comedic physicality, extreme emotional states, physical impairment, and chaotic meltdowns instantly readable in first person.

Key Responsibilities

What We Are Looking For

Artistic & Design Sense

Technical Competencies

How to Apply

Please submit your resume and portfolio link.

Portfolio Priorities:

Originally posted on Himalayas

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Senior Technical 3D Artist (Character Focus) at Proxima — Remote | 101 Careers