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Senior Game Producer

Game District · Argentina, Australia, Brazil, Canada, Chile, China, Denmark, Finland, France, Germany, India, Italy, Japan, Mexico, Netherlands, New Zealand, Norway, Poland, Russian Federation, Singapore, South Korea, Spain, Sweden, Ukraine, United Kingdom, United States · posted 689mo ago

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Listing supplied by Himalayas. 101 Careers did not originate this post and applications are handled by the employer.

About this role

We are hiring a highly experienced Producer + Designer for a remote position. The ideal candidate will help raise our production and design standards by improving systems, coaching the team, and leading high-impact product and game design initiatives that drive measurable business and player KPIs. This is a product-focused role centered on improving retention, monetization, and player experience by turning ambiguity into clear, build-ready specifications, structured execution plans, and measurable improvements.
The role is fully remote and requires at least 4–5 hours of daily overlap with Pakistan Standard Time (GMT+5).

This role is ideal for someone who:

Core Responsibilities

1) Production Leadership (Systems + Delivery)

- sprint planning, scope control, dependency management, release discipline - clear definitions of “ready” and “done”

2) Lead Systems Design (Hands-on)

- core loop improvements, progression, economy, monetization, LiveOps - clear, buildable, measurable, testable - include edge cases, tuning plans, and KPI targets - FTUE, early retention, session flow, mid/late-game goals

3) Team Coaching + Design Culture

- weekly reviews, workshops, templates, critique culture

4) Data-Informed Design (Partnering with Data/UA)

5) Stakeholder Communication & Clarity

Decision Rights & Interfaces

Requirements (Must Have)

Nice-to-Haves

Tools We Use

Working Model

Originally posted on Himalayas

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Senior Game Producer at Game District — Remote | 101 Careers