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Senior Unreal Engineer - Porting AA UE5 Game to Cloud Streaming (Remote, Europe)

Amber Studio · Romania · posted 689mo ago

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About this role

About us:

At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation.

About the role:

Amber is looking for a Senior Unreal Engineer to help port a high-quality AA Unreal Engine 5 game to a Linux-based cloud streaming platform. It's a large, content-heavy, choice-driven narrative game, built on one of the most recognized entertainment franchises. The platform itself reaches a massive audience.

You'll work inside a customized UE5 codebase. The work spans platform SDK integration, cloud-streamed input, performance optimization, save and profile services, automated testing, and interoperability with legacy game technology. You'll collaborate closely with engineering, technical art, UX, QA, production, platform teams, and external development partners.

This is not a gameplay programmer role. It suits an engineer who's comfortable in a large, existing codebase. You should care about maintainability and careful integration as much as new features. You'll investigate unfamiliar systems, flag technical risk early, and help the team deliver a stable, responsive, visually faithful experience within tight CPU, GPU, and memory budgets.

Rendering specialization isn't required. But you should be able to read profiling data, and tell code, content, configuration, and driver bottlenecks apart when working with technical artists and rendering engineers.

This is a remote contract engagement, expected to run 5-7 months. Preferred working hours should maximize overlap with 8am-5pm US Central Time.

What to expect from the process:

The quest (what you will do):

· Build cloud-streamed controller input.

The skills (required qualifications):

Nice to have:

The reward:

· Awesome and talented colleagues.

· Support from all your teammates.

Originally posted on Himalayas

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Senior Unreal Engineer - Porting AA UE5 Game to Cloud Streaming (Remote, Europe) at Amber Studio — Remote | 101 Careers